Alienquid
Overview
Alienquid: Mutant · Control MonMon in MonMon Masters, overall tier B (#92 of 283). Strongest in Dungeon (B), weakest in Tamers League (C). Best dungeons: Green Crystal Island(S), Purple Crystal Island(A). Abilities: AoE Attack, Skill Energy Down, Speed, Attack, Healing Received, Resistance, Attack Decrease. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | C#149 | B#67 |
| FieldHardest stages | B#91 | B#97 |
| DungeonHighest floors | B#63 | B#108 |
| Club RaidBoss damage | B#109 | C#171 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | B#95 | D#280 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | B#93 | — |
| Green Crystal Island | S#5 | — |
| Red Crystal Island | B#128 | C#170 |
| Blue Crystal Island | C#145 | — |
| Purple Crystal Island | A#32 | — |
| Canyon of Wind | A#36 | B#94 |
| Undead Castle | B#127 | — |
| Ice Fortress | B#75 | — |
| Insect Queen's Hive | A#46 | B#81 |
| Goblin Territory | B#114 | — |
Skills
Disruption LaserBasic Attack
Deals damage to the nearest enemy and has a 4% chance to inflict [Attack -50%] for 1 turn.
Mental CollapseSkill
Deals damage 5 times to all enemies ahead.
Once every 5 turns With each hit, if the enemy hit is not afflicted with [Attack Decrease], has a 15% chance each to inflict [Resistance -50%] and [Healing Received -100%] on it for 2 turns.
With each hit, if the enemy hit is afflicted with [Attack Decrease], has a 20% chance each to inflict [Resistance -50%] and [Healing Received -100%] on it for 2 turns.
- Lv.4 Deals damage 5 times to all enemies ahead.
Once every 4 turns With each hit, if the enemy hit is not afflicted with [Attack Decrease], has a 15% chance each to inflict [Resistance -50%] and [Healing Received -100%] on it for 2 turns.
With each hit, if the enemy hit is afflicted with [Attack Decrease], has a 20% chance each to inflict [Resistance -50%] and [Healing Received -100%] on it for 2 turns.
Tribe AdvantageElement Passive
Damage dealt to [Ice] and [Wind] tribes is increased by 35%.
Energy DrainPassive
When an enemy is inflicted with [Attack Decrease], reduces their Skill Energy by 15%.
Gravity FieldPassive
After the skill activates, has a 75% chance to inflict [Speed -30%] on all enemies with 3 or more [Debuff] for 1 turn.
- Lv.4 After the skill activates, has a 100% chance to inflict [Speed -30%] on all enemies with 3 or more [Debuff] for 1 turn.
Stats & Build
Runestone sets
Stat priority
- Speed
- Crit Rate
- Crit DMG
- Attack
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
Comments
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