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Battercopi

Battercopi

To fill inBattercopi evolution stage names
ElectricDefenseCommonMelee
DOverall

Overview

Battercopi: Electric · Defense MonMon in MonMon Masters, overall tier D (#254 of 283). Strongest in Tamers League (C), weakest in Abandoned Tower (D). Best dungeons: Blue Crystal Island(B), Goblin Territory(B). Abilities: Crit DMG. Updated Nov 4, 2026

Its body is a battery itself, so current flows through it at all times. It seizes opponents with the pincers on its tail and runs a charge through them, though when its own battery runs out, it just sits around staring blankly for a while.

How to obtain

  • Capture in the Field
Overall D Casual · D EndgameBest mode Tamers League

Abilities

Ratings

ModeCasualEndgame
Tamers LeaguePvP arenaC#183C#217
FieldHardest stagesD#264C#168
DungeonHighest floorsD#244D#239
Club RaidBoss damageD#232D#263
Abandoned TowerCasual: regular floors · Endgame: boss floorsD#277D#258

Rank is out of 283 MonMon.

By dungeon

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Skills

Tail Sting

Tail StingBasic Attack

Deals damage to the nearest enemy.

Blade Thrust

Blade ThrustSkill

Moves to the nearest enemy and deals damage.
Once every 5 turns Has a 50% chance to inflict [Crit DMG -25%] on the enemy hit for 2 turns.

  • Lv.6 Moves to the nearest enemy and deals damage.
    Once every 4 turns Has a 75% chance to inflict [Crit DMG -25%] on the enemy hit for 2 turns.
Tribe Advantage

Tribe AdvantageElement Passive

Damage taken from [Machine] tribe is reduced by 20%.

Stats & Build

To fill inBattercopi base stats (HP, Attack, Defense, Speed, Crit Rate, Crit DMG, Resistance, Accuracy)

Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.

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