Beetleguard
Overview
Beetleguard: Insect · Defense MonMon in MonMon Masters, overall tier A (#48 of 283). Strongest in Tamers League (S), weakest in Dungeon (B). Best dungeons: Red Crystal Island(A), Goblin Territory(B). Abilities: AoE Attack, Ally Skill Energy Up, Defense, Unkillable, Stun. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | S#13 | S#12 |
| FieldHardest stages | A#28 | A#17 |
| DungeonHighest floors | B#97 | C#144 |
| Club RaidBoss damage | B#79 | B#63 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | B#88 | B#110 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | B#118 | — |
| Green Crystal Island | C#165 | — |
| Red Crystal Island | A#21 | B#111 |
| Blue Crystal Island | C#207 | — |
| Purple Crystal Island | B#89 | — |
| Canyon of Wind | B#137 | B#134 |
| Undead Castle | B#92 | — |
| Ice Fortress | B#69 | — |
| Insect Queen's Hive | B#140 | C#188 |
| Goblin Territory | B#62 | — |
Skills
Shield BashBasic Attack
Deals damage to the nearest enemy and has a 4% chance to grant self [Defense +60%] for 1 turn.
Horn ChargeSkill
Moves to the nearest enemy and deals damage to enemies within range.
Once every 5 turns Has a 75% chance each to inflict [Stun] on each enemy hit for 1 turn.
Increases all allies' Skill Energy by 5% for each enemy affected by [Stun].
- Lv.8 Moves to the nearest enemy and deals damage to enemies within range.
Once every 3 turns Has a 100% chance each to inflict [Stun] on each enemy hit for 1 turn.
Increases all allies' Skill Energy by 5% for each enemy affected by [Stun].
Tribe AdvantageElement Passive
Damage taken from [Undead], [Wind], and [Aqua] tribe(s) is reduced by 20%.
Chitin ExoskeletonPassive
Defense increases by 25% of own Attack.
Spiked ShieldPassive
After the skill activates, grants allies within range except self [Defense +60%] and [Unkillable] for 2 turns.
Stats & Build
Runestone sets
Stat priority
- Speed
- Attack
- Health
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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