Bellghost
Overview
Bellghost: Ghost · Attack MonMon in MonMon Masters, overall tier B (#70 of 283). Strongest in Dungeon (B), weakest in Tamers League (B). Best dungeons: Canyon of Wind(A), Undead Castle(A). Abilities: AoE Attack, Skill Energy Down, Attack, Revive, Damage Taken. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | B#102 | C#151 |
| FieldHardest stages | B#90 | B#85 |
| DungeonHighest floors | B#73 | B#138 |
| Club RaidBoss damage | B#75 | B#105 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | B#75 | C#217 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | B#57 | — |
| Green Crystal Island | B#70 | — |
| Red Crystal Island | C#169 | C#174 |
| Blue Crystal Island | B#72 | — |
| Purple Crystal Island | B#100 | — |
| Canyon of Wind | A#24 | B#115 |
| Undead Castle | A#53 | — |
| Ice Fortress | B#76 | — |
| Insect Queen's Hive | B#94 | B#131 |
| Goblin Territory | B#79 | — |
Skills
Bell StrikeBasic Attack
Deals damage to the nearest enemy and has a 4% chance to reduce the target's Skill Energy by 20%.
Chaos TollSkill
Moves to the nearest enemy and deals damage to all enemies around self.
Once every 4 turns Has a 75% chance each to inflict [Damage Taken +25%] on each damaged enemy for 2 turns.
- Lv.7 Moves to the nearest enemy and deals damage to all enemies around self.
Once every 3 turns Has a 100% chance each to inflict [Damage Taken +25%] on each damaged enemy for 2 turns.
Tribe AdvantageElement Passive
Damage dealt to [Mutant] and [Beast] tribes is increased by 35%.
Undying BellPassive
After removing an enemy from battle, grants self [Revive] for 1 turn.
Battle FrenzyPassive
After dealing basic attack damage, has a 4% chance to grant self [Attack +50%] for 1 turn.
Stats & Build
Runestone sets
Stat priority
- Speed
- Crit Rate
- Crit DMG
- Attack
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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