Earthlord Tanuki
Overview
Earthlord Tanuki: Earth · Attack MonMon in MonMon Masters, overall tier B (#98 of 283). Strongest in Field (B), weakest in Tamers League (B). Best dungeons: Green Crystal Island(A), Insect Queen's Hive(A). Abilities: AoE Attack, Transfer Debuffs, Shield, Defense. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | B#136 | B#69 |
| FieldHardest stages | B#59 | A#55 |
| DungeonHighest floors | B#96 | C#220 |
| Club RaidBoss damage | B#130 | C#149 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | B#105 | C#218 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | C#153 | — |
| Green Crystal Island | A#33 | — |
| Red Crystal Island | B#110 | D#279 |
| Blue Crystal Island | B#73 | — |
| Purple Crystal Island | B#115 | — |
| Canyon of Wind | B#92 | B#62 |
| Undead Castle | B#108 | — |
| Ice Fortress | C#182 | — |
| Insect Queen's Hive | A#33 | C#183 |
| Goblin Territory | C#169 | — |
Skills
Bill ShoveBasic Attack
Deals damage to the nearest enemy and has a 3% chance to transfer all of own [Debuff] to that enemy.
Tail SpinSkill
Deals damage to all enemies.
Once every 5 turns Before activating the skill, if self has no [Shield], has a 50% chance each to inflict [Defense -60%] on all enemies for 3 turns.
Before activating the skill, if self has [Shield], has a 75% chance each to inflict [Defense -60%] on all enemies for 3 turns.
- Lv.8 Deals damage to all enemies.
Once every 4 turns Before activating the skill, if self has no [Shield], has a 75% chance each to inflict [Defense -60%] on all enemies for 3 turns.
Before activating the skill, if self has [Shield], has a 100% chance each to inflict [Defense -60%] on all enemies for 3 turns.
Tribe AdvantageElement Passive
Deals 35% more damage to [Poison] and [Electric] tribes.
Quack ShieldPassive
After a [Debuff] is inflicted on self or self transfers a [Debuff] to an enemy, grants self a [Shield] equal to 10% of own max HP for 2 turns.
- Lv.4 After a [Debuff] is inflicted on self or self transfers a [Debuff] to an enemy, grants self a [Shield] equal to 12% of own max HP for 2 turns.
Squeaky CleanPassive
While self has no [Debuff], deals 20% more damage.
Stats & Build
Runestone sets
Stat priority
- Speed
- Crit Rate
- Crit DMG
- Attack
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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