Fortressram
Overview
Fortressram: Machine · Defense MonMon in MonMon Masters, overall tier B (#112 of 283). Strongest in Club Raid (B), weakest in Dungeon (C). Best dungeons: Goblin Territory(B), Insect Queen's Hive(B). Abilities: AoE Attack, Shorten Debuffs, Resistance, Damage Taken, Attack, Taunt, Attack Decrease. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | B#103 | C#208 |
| FieldHardest stages | B#118 | C#191 |
| DungeonHighest floors | C#153 | C#216 |
| Club RaidBoss damage | B#102 | B#100 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | B#102 | B#71 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | B#126 | — |
| Green Crystal Island | D#279 | — |
| Red Crystal Island | B#123 | C#203 |
| Blue Crystal Island | C#168 | — |
| Purple Crystal Island | B#135 | — |
| Canyon of Wind | D#263 | C#199 |
| Undead Castle | B#117 | — |
| Ice Fortress | B#110 | — |
| Insect Queen's Hive | B#80 | D#228 |
| Goblin Territory | B#74 | — |
Skills
Fortress ShieldBasic Attack
Deals damage to the nearest enemy and has a 4% chance to grant self [Resistance +50%] for 1 turn.
Ironclad ChargeSkill
Moves to the nearest enemy and deals damage to all enemies ahead.
Once every 4 turns Has a 50% chance each to inflict [Attack -50%] on each enemy hit for 1 turn.
Then, has a 75% chance each to inflict [Taunt] for 1 turn on enemies afflicted with [Attack Decrease].
- Lv.6 Moves to the nearest enemy and deals damage to all enemies ahead.
Once every 3 turns Has a 75% chance each to inflict [Attack -50%] on each enemy hit for 1 turn.
Then, has a 100% chance each to inflict [Taunt] for 1 turn on enemies afflicted with [Attack Decrease].
Tribe AdvantageElement Passive
Damage taken from [Rock], [Mutant], and [Fire] tribes is reduced by 20%.
Armor ReinforcementPassive
After taking damage, grants self [Damage Taken -25%] for 1 turn.
Fortress WillPassive
After a [Debuff] is inflicted on self, reduces the remaining duration of all own [Debuff] by 1 turn.
Stats & Build
Runestone sets
Stat priority
- Speed
- Defense
- Health
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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