Hollerhog
Overview
Hollerhog: Poison · Defense MonMon in MonMon Masters, overall tier S (#8 of 283). Strongest in Field (S), weakest in Abandoned Tower (A). Best dungeons: Purple Crystal Island(S), White Crystal Island(S). Abilities: AoE Attack, Defense, Accuracy, Defense Up, Defense, Taunt, Buff Block, Defense Decrease. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | S#12 | S#8 |
| FieldHardest stages | S#10 | S#13 |
| DungeonHighest floors | S#14 | S#13 |
| Club RaidBoss damage | S#14 | S#6 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | A#31 | C#198 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | S#5 | — |
| Green Crystal Island | A#34 | — |
| Red Crystal Island | B#59 | B#62 |
| Blue Crystal Island | A#25 | — |
| Purple Crystal Island | S#4 | — |
| Canyon of Wind | S#7 | S#3 |
| Undead Castle | A#37 | — |
| Ice Fortress | A#47 | — |
| Insect Queen's Hive | B#69 | B#61 |
| Goblin Territory | A#45 | — |
Skills
Spike RollBasic Attack
Deals damage to the nearest enemy and has a 4% chance to inflict [Defense -60%] on the target for 1 turn.
NeedlingSkill
Deals damage to all enemies around self.
Once every 4 turns If the enemy hit is not afflicted with [Defense Decrease], has a 65% chance each to inflict [Buff Block] on it for 1 turn.
If the enemy hit is afflicted with [Defense Decrease], has a 90% chance each to inflict [Buff Block] on it for 1 turn.
- Lv.6 Deals damage to all enemies around self.
Once every 3 turns If the enemy hit is not afflicted with [Defense Decrease], has a 75% chance each to inflict [Buff Block] on it for 1 turn.
If the enemy hit is afflicted with [Defense Decrease], has a 100% chance each to inflict [Buff Block] on it for 1 turn.
Tribe AdvantageElement Passive
Damage taken from [Beast], [Rock], and [Plant] tribes is reduced by 20%.
Quill FencePassive
Before activating the skill, grants allies around self [Defense +60%] and [Accuracy +50%] for 2 turns each.
Touch and OuchPassive
After taking damage, if self is under [Defense Up], inflicts [Taunt] on all enemies around self for 1 turn.
Stats & Build
Runestone sets
Stat priority
- Speed
- Defense
- Health
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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