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Ifrima

Ifrima

To fill inIfrima evolution stage names
FireAttackRareMelee
COverall

Overview

Ifrima: Fire · Attack MonMon in MonMon Masters, overall tier C (#201 of 283). Strongest in Abandoned Tower (C), weakest in Tamers League (D). Best dungeons: Green Crystal Island(C), Undead Castle(C). Abilities: AoE Attack, Crit Rate, Attack, Damage Taken. Updated Nov 4, 2026

Story coming soon.

How to obtain

  • Hatch from a MonMon Egg
Overall C Casual · C EndgameBest mode Abandoned Tower

Abilities

Ratings

ModeCasualEndgame
Tamers LeaguePvP arenaD#265C#183
FieldHardest stagesC#176C#146
DungeonHighest floorsC#213B#105
Club RaidBoss damageC#177C#140
Abandoned TowerCasual: regular floors · Endgame: boss floorsC#165C#174

Rank is out of 283 MonMon.

By dungeon

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Skills

Heavy Kick

Heavy KickBasic Attack

Deals damage to the nearest enemy.

Flame Charge

Flame ChargeSkill

Deals damage to all enemies ahead.
Once every 4 turns Before dealing damage, grants self [Crit Rate +15%] for 2 turns.

  • Lv.10 Deals damage to all enemies ahead.
    Once every 3 turns Before dealing damage, grants self [Crit Rate +15%] for 2 turns.
Tribe Advantage

Tribe AdvantageElement Passive

Damage taken from [Plant] and [Wind] tribes is reduced by 20%.

Power of Charge

Power of ChargePassive

After dealing basic attack damage, has a 3% chance each to inflict [Attack -50%] and [Damage Taken +15%] on that enemy for 1 turn.

Stats & Build

To fill inIfrima base stats (HP, Attack, Defense, Speed, Crit Rate, Crit DMG, Resistance, Accuracy)

Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.

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