Mallardent
Overview
Mallardent: Fire · Defense MonMon in MonMon Masters, overall tier C (#158 of 283). Strongest in Abandoned Tower (B), weakest in Dungeon (C). Best dungeons: Goblin Territory(B), Ice Fortress(B). Abilities: Defense. Updated Nov 4, 2026
A special mallard that keeps its body warm even in freezing water. Thanks to the ember within, its soaked feathers dry in an instant, so even on rainy days it's always the first one standing dry.
How to obtain
- Capture in the Field
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | C#164 | C#201 |
| FieldHardest stages | C#151 | D#231 |
| DungeonHighest floors | C#194 | D#252 |
| Club RaidBoss damage | C#143 | D#246 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | B#107 | C#151 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | C#186 | — |
| Green Crystal Island | C#193 | — |
| Red Crystal Island | C#148 | C#152 |
| Blue Crystal Island | D#230 | — |
| Purple Crystal Island | D#241 | — |
| Canyon of Wind | C#208 | C#214 |
| Undead Castle | D#231 | — |
| Ice Fortress | B#112 | — |
| Insect Queen's Hive | D#248 | D#273 |
| Goblin Territory | B#65 | — |
Skills
Pecking FuryBasic Attack
Deals damage to the nearest enemy.
Hardened BreathSkill
Moves to the nearest enemy and deals damage.
Once every 4 turns Grants self [Defense +60%] for 2 turns.
- Lv.5 Moves to the nearest enemy and deals damage.
Once every 3 turns Grants self [Defense +60%] for 2 turns.
Tribe AdvantageElement Passive
Damage taken from [Plant] tribe is reduced by 20%.
Stats & Build
Runestone sets
Stat priority
- Speed
- Health
- Defense
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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