Orbitank
Overview
Orbitank: Aqua · Defense MonMon in MonMon Masters, overall tier A (#47 of 283). Strongest in Club Raid (A), weakest in Tamers League (B). Best dungeons: Purple Crystal Island(A), Goblin Territory(A). Abilities: AoE Attack, Heal Allies, Cleanse, Ally Protection, Attack. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | B#81 | C#216 |
| FieldHardest stages | B#65 | A#30 |
| DungeonHighest floors | B#77 | B#110 |
| Club RaidBoss damage | A#31 | A#16 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | A#45 | A#17 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | B#73 | — |
| Green Crystal Island | B#111 | — |
| Red Crystal Island | B#61 | B#96 |
| Blue Crystal Island | B#116 | — |
| Purple Crystal Island | A#35 | — |
| Canyon of Wind | B#75 | C#186 |
| Undead Castle | D#240 | — |
| Ice Fortress | B#63 | — |
| Insect Queen's Hive | C#156 | B#92 |
| Goblin Territory | A#37 | — |
Skills
Helmet BonkBasic Attack
Deals damage to the nearest enemy.
Bubble TrapSkill
Moves to the nearest enemy and deals damage to enemies around self.
Once every 5 turns Has a 75% chance each to inflict [Attack -50%] on each enemy damaged for 2 turns.
- Lv.6 Moves to the nearest enemy and deals damage to enemies around self.
Once every 4 turns Has a 100% chance each to inflict [Attack -50%] on each enemy damaged for 2 turns.
Tribe AdvantageElement Passive
Damage taken from [Fire] and [Machine] tribes is reduced by 20%.
Goldfish GuardPassive
Before activating the skill, removes 1 [Debuff] from allies around self and grants the ally with the lowest HP % [Ally Protection 50%] for 2 turns.
Rebound HealPassive
After taking damage, heals the HP of the ally with the lowest HP % by 20% of own max HP.
- Lv.4 After taking damage, heals the HP of the ally with the lowest HP % by 24% of own max HP.
Stats & Build
Runestone sets
Stat priority
- Speed
- Defense
- Health
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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