Shoutshrub
Overview
Shoutshrub: Earth · Control MonMon in MonMon Masters, overall tier A (#44 of 283). Strongest in Club Raid (S), weakest in Field (B). Best dungeons: Green Crystal Island(A), Red Crystal Island(A). Abilities: AoE Attack, Heal Allies, Self Heal, Attack, Damage Taken. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | B#90 | D#229 |
| FieldHardest stages | B#101 | C#149 |
| DungeonHighest floors | B#62 | B#106 |
| Club RaidBoss damage | S#6 | A#30 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | A#17 | S#7 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | B#76 | — |
| Green Crystal Island | A#20 | — |
| Red Crystal Island | A#39 | B#143 |
| Blue Crystal Island | B#80 | — |
| Purple Crystal Island | A#41 | — |
| Canyon of Wind | B#83 | B#98 |
| Undead Castle | B#109 | — |
| Ice Fortress | B#134 | — |
| Insect Queen's Hive | A#54 | B#100 |
| Goblin Territory | B#94 | — |
Skills
Pot DropBasic Attack
Deals damage to the nearest enemy.
Rumbling RantSkill
Deals damage to enemies in the area ahead.
Once every 5 turns Has a 75% chance each to inflict [Attack -50%] and [Damage Taken +25%] on each enemy damaged for 2 turns.
- Lv.7 Deals damage to enemies in the area ahead.
Once every 4 turns Has a 100% chance each to inflict [Attack -50%] and [Damage Taken +25%] on each enemy damaged for 2 turns.
Tribe AdvantageElement Passive
Damage taken from [Poison] and [Fire] tribes is reduced by 20%.
OverwateringPassive
After the skill activates, heals self by 25% of own max HP.
After healing, if own HP is 100% or more, heals all allies by 25% of own max HP.
- Lv.4 After the skill activates, heals self by 30% of own max HP.
After healing, if own HP is 100% or more, heals all allies by 30% of own max HP.
Sprout BoostPassive
After dealing basic attack damage, has a 4% chance each to heal the HP of all allies by 10% of own max HP.
- Lv.3 After dealing basic attack damage, has a 4% chance each to heal the HP of all allies by 12% of own max HP.
Stats & Build
Runestone sets
Stat priority
- Speed
- Crit Rate
- Crit DMG
- Attack
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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