Sternstag
Overview
Sternstag: Ice · Control MonMon in MonMon Masters, overall tier B (#59 of 283). Strongest in Club Raid (A), weakest in Field (B). Best dungeons: Green Crystal Island(S), Purple Crystal Island(A). Abilities: Skill Energy Down, Shield, Defense, Stun, Taunt. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | B#76 | B#81 |
| FieldHardest stages | B#92 | B#61 |
| DungeonHighest floors | B#69 | A#35 |
| Club RaidBoss damage | A#43 | B#107 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | B#84 | A#48 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | A#47 | — |
| Green Crystal Island | S#10 | — |
| Red Crystal Island | B#74 | A#29 |
| Blue Crystal Island | C#208 | — |
| Purple Crystal Island | A#40 | — |
| Canyon of Wind | B#82 | A#25 |
| Undead Castle | B#94 | — |
| Ice Fortress | B#62 | — |
| Insect Queen's Hive | B#114 | B#90 |
| Goblin Territory | B#133 | — |
Skills
Antler WhackBasic Attack
Deals damage to the nearest enemy. Has a 4% chance to inflict [Defense -60%] on that enemy for 1 turn and reduce its Skill Energy by 10%.
Ice CellSkill
Moves to the farthest enemy and deals damage.
Once every 4 turns If the damaged enemy does not have [Stun], has a 50% chance to reduce its Skill Energy by 15%.
If the damaged enemy has [Stun], has a 75% chance to reduce its Skill Energy by 15%.
Grants all allies [Shield] equal to 15% of own max HP for 2 turns.
- Lv.6 Moves to the farthest enemy and deals damage.
Once every 3 turns If the damaged enemy does not have [Stun], has a 75% chance to reduce its Skill Energy by 15%.
If the damaged enemy has [Stun], has a 100% chance to reduce its Skill Energy by 15%.
Grants all allies [Shield] equal to 15% of own max HP for 2 turns.
Tribe AdvantageElement Passive
Damage dealt to [Electric], [Plant], and [Poison] tribes is increased by 35%.
Hoofprint FreezePassive
After an enemy under [Stun] is defeated, inflicts [Taunt] on the farthest enemy for 1 turn.
Counter CallPassive
After taking damage while under [Shield], inflicts [Stun] on the attacker for 1 turn.
Stats & Build
Runestone sets
Stat priority
- Speed
- Crit Rate
- Crit DMG
- Attack
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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