Zappine
Overview
Zappine: Electric · Defense MonMon in MonMon Masters, overall tier A (#23 of 283). Strongest in Club Raid (S), weakest in Abandoned Tower (B). Best dungeons: Ice Fortress(S), Canyon of Wind(S). Abilities: AoE Attack, Skill Energy Down, Shield, Resistance, Attack. Updated Nov 4, 2026
Story coming soon.
How to obtain
- Hatch from a MonMon Egg
Abilities
Ratings
| Mode | Casual | Endgame |
|---|---|---|
| Tamers LeaguePvP arena | A#42 | B#116 |
| FieldHardest stages | A#27 | B#93 |
| DungeonHighest floors | A#34 | B#64 |
| Club RaidBoss damage | S#7 | S#9 |
| Abandoned TowerCasual: regular floors · Endgame: boss floors | B#60 | A#45 |
Rank is out of 283 MonMon.
By dungeon
| Dungeons | Casual | Endgame |
|---|---|---|
| White Crystal Island | A#36 | — |
| Green Crystal Island | B#86 | — |
| Red Crystal Island | A#20 | S#13 |
| Blue Crystal Island | B#77 | — |
| Purple Crystal Island | A#31 | — |
| Canyon of Wind | S#12 | B#138 |
| Undead Castle | B#124 | — |
| Ice Fortress | S#10 | — |
| Insect Queen's Hive | B#76 | B#127 |
| Goblin Territory | A#18 | — |
Skills
Electric NeedleBasic Attack
Deals damage to the nearest enemy and has a 4% chance to grant self [Resistance +50%] for 1 turn.
Charging WaveSkill
Moves to the nearest enemy and deals damage to enemies in range around self.
Once every 4 turns Has a 85% chance to inflict [Attack -50%] on the enemy hit for 2 turns.
- Lv.4 Moves to the nearest enemy and deals damage to enemies in range around self.
Once every 3 turns Has a 100% chance to inflict [Attack -50%] on the enemy hit for 2 turns.
Tribe AdvantageElement Passive
Damage taken from [Machine] and [Wind] tribes is reduced by 20%.
Electric ShieldPassive
After the skill activates, grants all allies around self [Shield] (equal to 230% of own Defense) for 2 turns.
- Lv.4 After the skill activates, grants all allies around self [Shield] (equal to 276% of own Defense) for 2 turns.
Energy DischargePassive
After the skill activates, reduces the Skill Energy of the enemy with the highest Attack by 20%.
Stats & Build
Runestone sets
Stat priority
- Speed
- Defense
- Health
Sets: the sets we recommend for this MonMon. Stat priority: which stats matter, most important first. Whether to take the flat or % version is up to you. In Club Raid every MonMon is a damage dealer: build crit and its damage stat.
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